Effect-o-pedia
Kaldheim
Limited formats will generally involve the same common gameplay effects which show up again and again. Use this guide to find out what common effects are in - and not in! - this format.
Board Wipes Bounce Counterspells Discard Disenchant Falter Fog Haste Life Gain Mana Fixing Mana Ramp Mass Pump Ping Mill Mind Control Threaten
Kaldheim Mechanics/Themes
Board Wipes
Effects that can kill all creatures on the battlefield.
Lots of boardwipes in KHM!
Bounce
Effects that return cards to their owners hand.
Not a ton of bounce, but it's still available.
Counterspells
Effects that can counter your spells.
Not a ton of viable counterspells, but Disdainful Stroke is decent!
Discard
Effects that can force you discard cards from your hand.
Black, as usual, has some discard effects which could play well with Foretell.
Disenchant
Effects that destroy artifacts or enchantments.
Invoke the Divine is a very sideboardable disenchant effect.
Falter
Effects that make it so multiple creatures temporarily cannot block.
No cards in this format have this effect!
Fog
Effects that prevent combat damage for multiple or all creatures.
No cards in this format have this effect!
Haste
Effects that can grant haste to creatures, or creatures that have haste.
A lot of hasty threats to watch out for.
Life Gain
Gaining life!
Doomskar Oracle
Invoke the Divine
Revitalize
Righteous Valkyrie
Rune of Sustenance
Search for Glory
Story Seeker
Dogged Pursuit
Duskwielder
Eradicator Valkyrie
Koma's Faithful
Skemfar Shadowsage
Ravenous Lindwurm
Arni Slays the Troll
Firja, Judge of Valor
Kardur, Doomscourge
Niko Defies Destiny
The Trickster-God's Heist
Colossal Plow
Cosmos Elixir
Bretagard Stronghold
Gates of Istfell
Lots of lifegain, although it is not seemingly a theme.
Mana Fixing
Effects that fix for colors.
Goldspan Dragon
Open the Omenpaths
Seize the Spoils
Esika, God of the Tree // The Prismatic Bridge
Glittering Frost
Horizon Seeker
Jaspera Sentinel
Path to the World Tree
Spirit of the Aldergard
Tyvar Kell
Replicating Ring
Alpine Meadow
Arctic Treeline
Barkchannel Pathway // Tidechannel Pathway
Blightstep Pathway // Searstep Pathway
Darkbore Pathway // Slitherbore Pathway
Glacial Floodplain
Hengegate Pathway // Mistgate Pathway
Highland Forest
Ice Tunnel
Rimewood Falls
Shimmerdrift Vale
Snowfield Sinkhole
Sulfurous Mire
Volatile Fjord
Woodland Chasm
The World Tree
Contrary to how it looks, fixing is plentiful and many decks can be three or more colors, in conjuction with snow.
Mana Ramp
Effects that ramp mana.
Karfell Harbinger
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Goldspan Dragon
Open the Omenpaths
Seize the Spoils
Tundra Fumarole
Esika, God of the Tree // The Prismatic Bridge
Glittering Frost
Jaspera Sentinel
Kolvori, God of Kinship // The Ringhart Crest
Sculptor of Winter
Tyvar Kell
Arni Slays the Troll
Binding the Old Gods
The Bloodsky Massacre
Niko Defies Destiny
Waking the Trolls
Colossal Plow
Raiders' Karve
Replicating Ring
Random ramp is peppered through many cards as an added bonus.
Mass Pump
Effects that pump all of a player's creatures.
Several mass pump effects exist, but no large Overrun type effect.
Ping
Effects that can kill creatures with 1 toughness.
Suprisingly not a ton of ping effects, meaning X/1s are relatively safe.
Mill
Effects that can mill your opponent's deck.
Almost no support for mill strategies.
Mind Control
Effects that steal your permanents, permanently.
One exchange-based mind control saga to watch out for.
Threaten
Effects that steal your creatures temporarily and grant them haste.
Only a single threaten effect exists!
Kaldheim Mechanics/Themes
Mechanic: Boast
Boast Payoffs
All Boast Cards
Boast is an activated ability that appears on creatures which you can activate only if that creature has attacked this turn.
Mechanic: Foretell
Foretell Payoffs
All Foretell Cards
Doomskar
Doomskar Oracle
Glorious Protector
Gods' Hall Guardian
Iron Verdict
Kaya's Onslaught
Shepherd of the Cosmos
Starnheim Unleashed
Warhorn Blast
Alrund's Epiphany
Augury Raven
Behold the Multiverse
Cosmos Charger
Depart the Realm
Mystic Reflection
Ravenform
Saw It Coming
Haunting Voyage
Jarl of the Forsaken
Poison the Cup
Return Upon the Tide
Rise of the Dread Marn
Skull Raid
Tergrid's Shadow
Vengeful Reaper
Crush the Weak
Demon Bolt
Doomskar Titan
Dual Strike
Dwarven Reinforcements
Quakebringer
Battle Mammoth
Mammoth Growth
Sarulf's Packmate
Struggle for Skemfar
Scorn Effigy
Mechanic: Modal Double-Faced Cards
Halvar, God of Battle // Sword of the Realms
Reidane, God of the Worthy // Valkmira, Protector's Shield
Alrund, God of the Cosmos // Hakka, Whispering Raven
Cosima, God of the Voyage // The Omenkeel
Egon, God of Death // Throne of Death
Tergrid, God of Fright // Tergrid's Lantern
Valki, God of Lies // Tibalt, Cosmic Impostor
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Toralf, God of Fury // Toralf's Hammer
Esika, God of the Tree // The Prismatic Bridge
Jorn, God of Winter // Kaldring, the Rimestaff
Kolvori, God of Kinship // The Ringhart Crest
Barkchannel Pathway // Tidechannel Pathway
Blightstep Pathway // Searstep Pathway
Darkbore Pathway // Slitherbore Pathway
Hengegate Pathway // Mistgate Pathway
Modal Double-Faced Cards have two sides, you can choose which side of the card to cast.
Mechanic: Snow
Snow Payoffs
Search for Glory
Ascendant Spirit
Avalanche Caller
Berg Strider
Frost Augur
Frostpeak Yeti
Graven Lore
Icebind Pillar
Icebreaker Kraken
Pilfering Hawk
Blood on the Snow
Draugr Necromancer
Grim Draugr
Hailstorm Valkyrie
Priest of the Haunted Edge
Frost Bite
Tundra Fumarole
Blessing of Frost
Blizzard Brawl
Boreal Outrider
Icehide Troll
Jorn, God of Winter // Kaldring, the Rimestaff
Sculptor of Winter
Spirit of the Aldergard
Narfi, Betrayer King
The Three Seasons
Faceless Haven
All Snow Cards
Ascendant Spirit
Avalanche Caller
Berg Strider
Frost Augur
Frostpeak Yeti
Graven Lore
Icebind Pillar
Icebreaker Kraken
Pilfering Hawk
Blood on the Snow
Draugr Necromancer
Grim Draugr
Hailstorm Valkyrie
Priest of the Haunted Edge
Frost Bite
Tundra Fumarole
Blessing of Frost
Blizzard Brawl
Boreal Outrider
Glittering Frost
Icehide Troll
Jorn, God of Winter // Kaldring, the Rimestaff
Sculptor of Winter
Spirit of the Aldergard
Moritte of the Frost
Narfi, Betrayer King
Svella, Ice Shaper
Replicating Ring
Alpine Meadow
Arctic Treeline
Faceless Haven
Glacial Floodplain
Highland Forest
Ice Tunnel
Rimewood Falls
Shimmerdrift Vale
Snowfield Sinkhole
Sulfurous Mire
Volatile Fjord
Woodland Chasm
Snow Hate Cards
Snow lands have the supertype Snow, and can tap for the snow icon. Other cards can have the Snow supertype and have various other benefits.
Theme: Changeling
Creature Type Payoffs
Rally the Ranks
Resplendent Marshal
Littjara Kinseekers
Reflections of Littjara
Skemfar Shadowsage
Basalt Ravager
The Bears of Littjara
Bloodline Pretender
Pyre of Heroes
All Changelings
Changelings are a theme mostly in Blue-Green. Changlelings have all creatures types and can help with Tribal synergies.
Theme: Elves
Elf Payoffs
Return Upon the Tide
Skemfar Avenger
Elvish Warmaster
Roots of Wisdom
Tyvar Kell
Harald, King of Skemfar
Harald Unites the Elves
All Elves
Elves are a theme in Black-Green, granting bonuses for controlling Elf creatures.
Theme: Giants
Giant Payoffs
Cyclone Summoner
Frostpyre Arcanist
Glimpse the Cosmos
Basalt Ravager
Calamity Bearer
Quakebringer
Squash
Aegar, the Freezing Flame
Battle of Frost and Fire
Invasion of the Giants
All Giants
Giants are a theme in Blue-Red, granting bonuses for controlling Giant creatures.
Theme: Equipment
Equipment Payoffs
Halvar, God of Battle // Sword of the Realms
Rune of Sustenance
Spectral Steel
Rune of Flight
Rune of Mortality
Reckless Crew
Rune of Speed
Toralf, God of Fury // Toralf's Hammer
Rune of Might
Forging the Tyrite Sword
Runed Crown
Axgard Armory
All Equipment
Equipment have several synergies in KHM, in particular with the Runes.
Theme: Second Spell
Second Spell Payoffs
Giants are one of the themes in blue-red.